Crashing Everytime When I Enter

Discussion in 'Discussion' started by Happy190, May 27, 2014.

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  1. Happy190

    Happy190 New Member

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    Title explains

    PC Specs
    Processor: Intel(R) Core(TM) i5-2320 CPU @ 3.ooGHz 3.00 GHz

    Installed memory (RAM): 6.00 GB (5.88 GB usable)

    System Type: 64-bit Operating System
     
  2. Happy190

    Happy190 New Member

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    Crash Report:
    ---- Minecraft Crash Report ----
    // Daisy, daisy...

    Time: 5/27/14 6:45 PM
    Description: Rendering entity in world

    java.lang.ArrayIndexOutOfBoundsException: 1337
    at akn.a(SourceFile:149)
    at ach.b_(SourceFile:19)
    at ada.j(SourceFile:407)
    at adc.c(SourceFile:99)
    at bqk.a(SourceFile:141)
    at bqk.a(SourceFile:29)
    at bpz.a(SourceFile:208)
    at bpz.a(SourceFile:197)
    at bqj.d(SourceFile:242)
    at bqj.a(SourceFile:51)
    at bqj.a(SourceFile:21)
    at bpz.a(SourceFile:208)
    at bpz.a(SourceFile:191)
    at bpz.a(SourceFile:168)
    at bom.a(SourceFile:376)
    at bof.a(SourceFile:994)
    at bof.b(SourceFile:816)
    at ban.ak(SourceFile:801)
    at ban.f(SourceFile:728)
    at net.minecraft.client.main.Main.main(SourceFile:148)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at akn.a(SourceFile:149)
    at ach.b_(SourceFile:19)
    at ada.j(SourceFile:407)
    at adc.c(SourceFile:99)
    at bqk.a(SourceFile:141)
    at bqk.a(SourceFile:29)

    -- Entity being rendered --
    Details:
    Entity Type: Item (xj)
    Entity ID: 536
    Entity Name: item.tile.doublePlant.sunflower
    Entity's Exact location: 0.00, 0.00, 0.00
    Entity's Block location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: 0.05, 0.20, -0.04

    -- Renderer details --
    Details:
    Assigned renderer: bqk@512dcf64
    Location: 0.00,0.00,0.00 - World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Rotation: 0.0
    Delta: 0.0
    Stacktrace:
    at bpz.a(SourceFile:208)
    at bpz.a(SourceFile:197)
    at bqj.d(SourceFile:242)
    at bqj.a(SourceFile:51)
    at bqj.a(SourceFile:21)

    -- Entity being rendered --
    Details:
    Entity Type: ItemFrame (ss)
    Entity ID: 7915203
    Entity Name: entity.ItemFrame.name
    Entity's Exact location: -509.50, 66.50, -719.94
    Entity's Block location: World: (-510,66,-720), Chunk: (at 2,4,0 in -32,-45; contains blocks -512,0,-720 to -497,255,-705), Region: (-1,-2; contains chunks -32,-64 to -1,-33, blocks -512,0,-1024 to -1,255,-513)
    Entity's Momentum: 0.00, 0.00, 0.00

    -- Renderer details --
    Details:
    Assigned renderer: bqj@168ad7df
    Location: -19.92,-11.12,-27.43 - World: (-20,-12,-28), Chunk: (at 12,-1,4 in -2,-2; contains blocks -32,0,-32 to -17,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
    Rotation: -180.0
    Delta: 0.51792955
    Stacktrace:
    at bpz.a(SourceFile:208)
    at bpz.a(SourceFile:191)
    at bpz.a(SourceFile:168)
    at bom.a(SourceFile:376)
    at bof.a(SourceFile:994)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [blw['SoulFlamex'/56951, l='MpServer', x=-489.58, y=77.62, z=-692.51]]
    Chunk stats: MultiplayerChunkCache: 60, 60
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (1901,65,-2363), Chunk: (at 13,4,5 in 118,-148; contains blocks 1888,0,-2368 to 1903,255,-2353), Region: (3,-5; contains chunks 96,-160 to 127,-129, blocks 1536,0,-2560 to 2047,255,-2049)
    Level time: 282397589 game time, 282934868 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 29 total; [ss['entity.ItemFrame.name'/7915228, l='MpServer', x=-513.50, y=67.50, z=-721.06], ss['entity.ItemFrame.name'/7915229, l='MpServer', x=-512.50, y=67.50, z=-721.06], ss['entity.ItemFrame.name'/7915230, l='MpServer', x=-517.50, y=69.50, z=-723.06], ss['entity.ItemFrame.name'/7915231, l='MpServer', x=-517.50, y=69.50, z=-723.06], ss['entity.ItemFrame.name'/7915224, l='MpServer', x=-510.50, y=66.50, z=-721.06], ss['entity.ItemFrame.name'/7915225, l='MpServer', x=-511.50, y=66.50, z=-721.06], ss['entity.ItemFrame.name'/7915226, l='MpServer', x=-458.94, y=73.50, z=-683.50], ss['entity.ItemFrame.name'/7915227, l='MpServer', x=-514.50, y=67.50, z=-721.06], ss['entity.ItemFrame.name'/7915220, l='MpServer', x=-507.50, y=66.50, z=-721.06], ss['entity.ItemFrame.name'/7915221, l='MpServer', x=-511.50, y=67.50, z=-721.06], ss['entity.ItemFrame.name'/7915222, l='MpServer', x=-510.50, y=67.50, z=-721.06], ss['entity.ItemFrame.name'/7915223, l='MpServer', x=-509.50, y=66.50, z=-721.06], ss['entity.ItemFrame.name'/7915216, l='MpServer', x=-511.50, y=67.50, z=-721.06], ss['entity.ItemFrame.name'/7915217, l='MpServer', x=-511.50, y=67.50, z=-721.06], ss['entity.ItemFrame.name'/7915218, l='MpServer', x=-509.50, y=66.50, z=-721.06], ss['entity.ItemFrame.name'/7915219, l='MpServer', x=-508.50, y=66.50, z=-721.06], ss['entity.ItemFrame.name'/7915209, l='MpServer', x=-515.50, y=68.50, z=-719.94], ss['entity.ItemFrame.name'/7915208, l='MpServer', x=-512.50, y=82.50, z=-700.94], ss['entity.ItemFrame.name'/7915211, l='MpServer', x=-512.50, y=67.50, z=-719.94], ss['entity.ItemFrame.name'/7915210, l='MpServer', x=-514.50, y=68.50, z=-719.94], ss['entity.ItemFrame.name'/7915205, l='MpServer', x=-511.50, y=66.50, z=-719.94], ss['entity.ItemFrame.name'/7915204, l='MpServer', x=-510.50, y=66.50, z=-719.94], ss['entity.ItemFrame.name'/7915207, l='MpServer', x=-510.50, y=67.50, z=-719.94], ss['entity.ItemFrame.name'/7915206, l='MpServer', x=-511.50, y=67.50, z=-719.94], ss['entity.ItemFrame.name'/7915203, l='MpServer', x=-509.50, y=66.50, z=-719.94], ss['entity.ItemFrame.name'/7915202, l='MpServer', x=-498.50, y=64.50, z=-674.06], blw['SoulFlamex'/56951, l='MpServer', x=-489.58, y=77.62, z=-692.51], ss['entity.ItemFrame.name'/7915233, l='MpServer', x=-517.50, y=68.50, z=-723.06], ss['entity.ItemFrame.name'/7915232, l='MpServer', x=-517.50, y=69.50, z=-723.06]]
    Retry entities: 0 total; []
    Server brand: Spigot
    Server type: Non-integrated multiplayer server
    Stacktrace:
    at blr.a(SourceFile:289)
    at ban.b(SourceFile:1972)
    at ban.f(SourceFile:737)
    at net.minecraft.client.main.Main.main(SourceFile:148)

    -- System Details --
    Details:
    Minecraft Version: 1.7.9
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_55, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 292898016 bytes (279 MB) / 400556032 bytes (382 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.7.9
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics 2000 GL version 3.1.0 - Build 9.17.10.3347, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
     
  3. Jack

    Jack Forum Fanatic

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    There has been hackers lately Creative. They have transferred to Survival though from what I have heard.
     
    • Agree Agree x 1
  4. Brickley

    Brickley Dedicated Minetimer

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    :O
    HACKERS
    (*O*)
     
  5. NightWings_912

    NightWings_912 Dedicated Minetimer

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    I wouldn't put this on here.
     
  6. Kyleep

    Kyleep Retired Moderator

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    This problem has been fixed, there was no reason for this thread to be bumped okay. Good thanks now bye.
     
  7. Kyleep

    Kyleep Retired Moderator

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  8. DragonKing

    DragonKing Dedicated Minetimer

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    LONGEST MESSAGE EVER!!!!!
     
    • Disagree Disagree x 1
  9. mitchie_moo

    mitchie_moo New Member

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    Lol :D
     
  10. SlimeBlade

    SlimeBlade Forum Enthusiast

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    Creative is having problems rendering flowers :/ it'll be fixed after the secret project
     
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