How come when ever I vote and try to do a world edit command it says I don't have permission. PLZ help.
Collin's right, how are we supposed to help you when your not giving us any infomation. Can you tell us what command you're trying to do?
You don't need those commands. Simply go to your inventory under tools and get the wood axe. After you've voted simply go to your plot right click the axe on one block and left click the other to select them //set (blockname) to set a block Those are the basic commands. Like I said before //axe or //wand is not needed.
Here are all the commands for world edit, if you need a more specific explanation of any of them just say //pos1 Set selection position #1 to the block above the one that you are standing on. //pos2 Set selection position #2 to the block above the one that you are standing on. //hpos1 Set selection #1 to the block that you are looking at. //hpos2 Set selection position #2 to the block that you are looking at. //chunk Select the chunk that you are within for your selection. //expand <amount> Expands the selection in the direction that you are looking. //expand <amount> <direction> Expands the selection in the specified direction (north, east, south, west). //expand <amount> <reverse-amount> [direction] Expands the selection in two directions at once. //expand <amount> vert Expands the selection to include sky to bedrock. //contract <amount> Contracts the selection in the direction that you are looking towards. //contract <amount> [direction] Contracts the selection in the specified direction (north, east, south, west). //contract <amount> <reverse-amount> [direction] Contracts the selection in two directions at once. //shift <amount> [direction] Moves the selection region. It does not move the selection's contents. //size Get the size of selected region. //count <block> Count the number of blocks in the region. //distr Get the block distribution in the selection.Region operations //set <block> Set all blocks inside the selection region to a specified block. //replace <to-block> Replace all non-air blocks blocks inside the region. //replace <from-block> <to-block> Replace all blocks of the specified block(s) with another block inside the region. //overlay <block> Place a block on top of blocks inside the region. //walls <block> Build the walls of the region (not including ceiling and floor). //outline <block> Build walls, floor, and ceiling. //smooth [iterations] Smooth the selection's heightmap. //move [count] [direction] [leave-id] Move the selection's contents. A block can be specified to fill in the left over area. //stack [count] [direction] Stacks the selection.Clipboard //copy Copies the currently selected region. Be aware that it stores your position relative to the selection when copying. //cut Cuts the currently selected region. //paste [ Pastes the clipboard. //paste true Pastes the clipboard in its original location. //rotate <angle-in-degrees> Rotate the clipboard. //flip [Dir] Flip the clipboard. //load <filename> Load .schematic into clipboard. //save <filename> Save clipboard to .schematic. /clearclipboard Clear your clipboard.Generation //hcyl <block> <radius> [height] Create a vertical hollow cylinder. //cyl <block> <radius> [height] Create a vertical cylinder. //sphere <block> <radius> [raised?] Create a sphere. //hsphere <block> <radius> [raised?] Create a hollow sphere. /forestgen [size][type][density]Make a forest. /pumpkins [size]Make a pumpkin forestUtilities /toggleplace Toggle between using pos #1 or your current position. //fill <block> <radius> [depth] Fill a hole. //fillr <block> <radius> Fill a hole fully recursively. //drain <radius> Drain nearby water/lava pools. /fixwater <radius>Level nearby pools of water. /fixlava <radius>Level nearby pools of lava. /removeabove [size][height]Remove blocks above your head. /removebelow [size][height]Remove blocks below your feet. /replacenear <size><from-id><to-id>Replace all existing blocks nearby. /removenear [block][size]Remove blocks near you. /snow [radius]Simulate snow cover. /thaw [radius]Unthaw /remove snow. /ex [size]Extinguish fires. /butcher [radius]Kill nearby mobs.Chunk tools /chunkinfo Get the filename of the chunk that you are in. /listchunks Print a list of used chunks. /delchunks Generate a shell script to delete chunks.Super pickaxe // Toggle the super pick axe. /single Switch to single block super pickaxe mode. /area <range>Switch to area super pickaxe mode. /recur <Range>Switch to recursive super pickaxe mode. /none Switch to no tool. /info Switch to the info tool. /tree [type]Switch to the tree tool. /repl <block>Switch to the block replacer tool. /cycler Block data cycler tool. //brush [no-replace?] Switch to the brush tool. //rbrush Switch to the replacing brush tool that only replaces existing block. //sb <block> [radius] Use the sphere brush. //cb <block> [radius] [height] Use the cylinder brush. //ccb Use the clipboard brush.Getting around /unstuck Go up to the first free spot. /ascend Go up one level. /descend Go down one level. /ceil [clearance]Get to the ceiling. /thru Go through the wall that you are looking at. /jumpto Jump to the block that you are looking at. /up [distance]Go up some distance.
The only World Edit commands that are available to players in Creative are: //set; //pos1; //pos2; //wand; //brush; //replace; //copy; //paste. (I may have left a few out sorry if I did. :3)
Mostly because those are the only main commands you would need any anything else may be a little too much. Also, it was kind of hard to make it so you could use those commands only on your plot. I couldn't imagine the process of having to set that for every world edit command.