I think pvp would be a lot more fun and fair if we got rid of /fix all Maybe instead of /fix all maybe just /fix so the pvps don't last 5 hours
It shouldn't be taken away because Admins pay $105 to the server to get better perks so they should get their moneys worth.
I don't care about that, I just don't want pvp to last 5 hours every time. Getting rid of /fix all would make it fair for everyone, make pvp quicker and more fun, and truly show who is the best.
It would also make axes sell much better xD Anyway maybe you could make it like the op server where /fix all does not repair the armor you are wearing?
i tryed it.It doesnt repair the armor your wearing b.t.w this is on prison so howcome your saying that you can repair armor your wearing when you cant?
Because of how overpowered the fix command is, it probably won't be included in future Minetime servers. However, it won't be removed from existing Minetime servers (such as Factions).
To be honest the fix command is slightly overpowered but we did donate for it. It can be annoying (Especially on Op PvP) That your armour goes down so quickly so /fix all is really useful. My stuff breaks a lot on pvp fest too so it is useful. But I have to admit the command is very overpowered and fixing should be done using the old fashion anvil, at the moment you can fix while PvP-ing.
People payed $105 of hard earned cash to donate to Minetime. If a donator perk is taken away, it will create mass havoc and chaos.
Not really /fix all ruins pvp now it's gapple and /fix all 1 fight went over an hour just doing that -.-
It's not a problem in factions because we don't gapple much there but it's a huge problem in prison. Like I said before a combat tag on /fix would prevent super long fights. It still fixes the problem, since people cannot /fix in battle people will not stay in one spot fighting for ages. People run out of the pvp arena at spawn all the time anyway, it wouldn't make much a difference.