It doesn't necessarily have to be at spawn. These were just suggestions to give the build team some thoughts on what to implement in the maps.
Anvils will not be added. There will be 1 level 20 enchantment table, I don't know if that can get protection 4 armour or not. If so, then you will get p4 armour but i've tested and 90% of enchants get prot 3 armour so it is easy to get and with the new enchantment system in 1.8, almost every enchant you can get good armour. Potions have always been in the spawn shop but we have added a few more potions such as invisible potions so now you don't need kit tempest to get invisible. Regen was also added. I'll speak to Collin about adding strength 2 but I highly doubt that will happen.
and btw if we will sell them you and probably the rest of the people will complain again about the ranked people being too op quz they can sell it easy and get it for free you know its true so why risk all the hate and complains....
But honestly, golden apples don't come to you every minute. When I play pvpfest I throw gapples in the lava because I lack space to store them; having a gapple sell shop would be nice.
I was not talking about selling one golden apple at a time. This can be changed to a stack or two to sell at the shop.
People don't have a rank so it's not easy to get god apples RANKED people get it easy while their OP enough they also make a bigger profit by selling god apples for free... and btw if you want money for your gold apples... feel free to type /auc it's not added for decoration...
Well ranked people payed money to be able to get an advantage... no? That's why /kit fight comes with no gapples and /kit general5 does