Okay, one of the perks of some higher ranks is /jump but god why do I need to wait 6 seconds. Can we please just lower it to maybe 2 seconds? 6 is awful long.
I agree with Adam. If can be abused and people can get out of different places easily. 6 seconds allow the same amount of time as /spawn. All teleport and warp commands have the same Cooldown time. 2 seconds for /jump would just be bad. Think about you seeing loads of people at a base, you plan to kill them and take over their base like a king? They do /jump and you cannot reach them anymore therefore failing the raid. This would cause people to perform arguments to the staff, on the forums.
A 6 second cooldown is fine? Wouldn't u hate it if u were 1v1 this guy u were only wearing p1 and he was wearing p6 and you manage to be a boss and get him down to half a heart and then jumps! Imagine how bad that would feel!
In my opinion, the biggest issue with jump is people spam it to glitch through walls. If anything we should increase the cooldown time, not decrease it.
That's why you need enderperal Hmmm I don't think that's actually a problem in faction. Many OP facs aren't easily to jump in. You need to find a spot that can actually jump in and sometimes it's almost impossible. I've found a base and takes a couple minutes to try.
Well, 2-3 seconds wait time before jump is actually not that short in pvp. If you don't always carry enderperal like I do, too bad... I just had a pvp with two guys the other day and I wish I had jump or endperal so I could just jump to that person while in water (we were all in water fighting but we are couple steps away lol). But when I am out there looking for raid, it's super useful if I could keep /jump ing Hey, this is one of the perks of donating "more" to the server... just saying :/
The aim of Minetime is to give players a chance to play almost fair games together. This would make it highly unfair for others.